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About
This was made as a prop for the outside scene in Hypoxic. It was important that it remained at a lower poly to help save on tri's in the larger scene. I roughly based this off of both real life pictures, and some game models
I was quite happy with how the final product turned out, it was my first full dive into adding rust to a model, making it look a lot older and well used in the underwater environment.
Polycount: 790
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